Crew
Crew is one of the systems in Unnamed Space Idle, unlocked on reaching sector 51. Here players can print Crew that will give various bonuses to the resource gains.
There are currently 8 available Crew in the game: Energy Technician, Cyber Specialist, Researcher, Materials Engineer, Logistics Manager, Xeno Phenomenologist, Industrial Engineer, Reconstruction Specialist. Each Crew is focused on specific skills, that give bonuses to the resource gain.
Active Crew gets exp for each defeated enemy, that is being accumulated in the stat that is currently active. As Crew stat grows crew gets Rank that awards rank points, which are being assigned on Crew skills. This will give player multipliers for different game mechanics and will eventually allow to push for higher Sectors.
You might want to check Crew and Mastery Points Guide for overall guidance and Mastery points distribution.
Crew Members[edit | edit source]
Crew Milestones[edit | edit source]
Crew Mastery[edit | edit source]
Hover for details.
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Void Matter Drop Amount x20
Cost: 1
Cost: 1
Cost: 2
Compute Speed x10
Compute Levels Gained x1.5
Cost: 2
Cost: 2
Cost: 2
Void Power Generation x50
Cost: 2
Bonus to Research x10
Cost: 2
Cost: 2
Warp Cores +4
Cost: 2
Mastery Page 2[edit | edit source]
The second page of mastery upgrades is unlocked after getting every upgrade on page 1. Using a crew mastery respec consumable doesn't make it possible to buy page 2 mastery upgrades without maxing page 1.
Hover for details.
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 1
Cost: 2
Cost: 2
Cost: 2
Cost: 2
Cost: 2
Cost: 2
Base 5 Production Multiplier x20
Cost: 2
Cost: 2
Mastery Page 3[edit | edit source]
The third page of mastery upgrades is unlocked after getting every upgrade on page 2. Using a crew mastery respec consumable doesn't make it possible to buy the page 3 mastery upgrade without maxing page 2.
Maximum Active Crew +2
Cost: 16
Splicing[edit | edit source]
Splicing is an as as-yet unimplemented mechanic, intended to be a permanent upgrade to the Crew system, similar to the massive warp drive, overdrives, or fighter compute.
Unnamed Space Idle Wiki | |
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Systems | Core • Compute • Synth • V-Device • Prestige • Reactor • Research • Bases • Challenges • Warp Drive • Crew • Reinforce • Fleet |
General | Resources • AI • Enemies • Secret Codes |
Progression | Achievements • Unlocks • Offline Progress |
Gameplay | Standard • Capital • Fleet |
Events | Spacemas • Spaceversary |
Guides | All Guides • Ship Configuration • Core Computing • Synth Purity • Power Hungry • Base Carry • Galaxies |