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Reactor

From Official Unnamed Space Idle Wiki
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The Reactor screen

Reactor is one of the systems in Unnamed Space Idle, unlocked upon reaching sector 5. Here, players can convert Void Matter into power, which can then boost various systems.

Void Power Generation[edit | edit source]

Void Power Generation Stats
Stat name Icon Description Base value Base upgrade cost Effect per level Cost scaling
Void Matter Conversion Max Maximum amount of Void Matter that can be loaded into the reactor at once. 0.5 1000 +0.5 x1.3
Void Power Generation How much power each Void Matter can generate every second. 15 100 +1 x2
Void Matter Conversion Time (no image) Duration Void Matter lasts while being converted to power. 8 200 +0.5 x2
Max Concurrent Boosts Number of power boosts that can run at once without incurring a penalty. Running more power boosts than this stat will multiply the drain of all power boosts by Number of boosts active - Max Concurrent Boosts + 1 1 N/A N/A N/A
Max Void Power Maximum Void Power capacity. 1000 N/A N/A N/A

Power Boosts[edit | edit source]

Power Boosts increase the efficiency of several systems by draining void power. These boosts wil last until you turn them off or you run out of void power to sustain them.

Depending on your Max Concurrent Boosts stat, having multiple boosts active can multiply the drain on all power boosts.

Power Boost Stats
Name Effect Drain/sec
Boost Engine x1.25 3
Boost Compute Speed x1.5 5
Boost Salvage x1.5 5
Boost Synth Speed x1.25 10
Boost Damage x1.25 15
Boost Max Shields x1.25 15
Boost Research x1.25 25

Reactor Boost Levels[edit | edit source]

After getting the "Reactor Boost Levels" upgrade from Base 1, Void Power can be spent to increase the maximum level of power boosts where higher boost levels are stronger but also drain more Void Power. The level to run can be adjusted for each power boost.

Void Power drain doubles every level. Cost to increase max level multiplies by 1.4 per level, except for Boost Engine, which multiplies by 10000 per level instead. Boost Engine caps at level 30.

Void power cost to upgrade and drain scaling per level can be reduced with Power Hungry challenge completions.

Power Boost Levels
Name Effect per level Base void power cost
Boost Engine +0.25x 2.00e5
Boost Compute Speed +0.5x 4.00e5
Boost Salvage +0.5x 4.00e5
Boost Synth Speed +0.25x 8.00e5
Boost Damage +0.25x 1.60e6
Boost Max Shields +0.25x 1.60e6
Boost Research +0.25x 3.20e6

Uncapped Power Boosts[edit | edit source]

Getting the "Uncapped Power Boosts" upgrade from Base 4 will fix max level of all power boosts(except boost engine) to level 999 and cannot be improved further. This removes the need to buy max level increases for power boosts.

This upgrade also unlocks milestones for bonus scalings. Milestones are self multiplicative and getting a new milestone will replace part of the old one. For example, if you have 1e60 Max Void Power, level 500 to 600 have x1.01 per level and levels above 600 have x1.02.

  • 1e50 Max Void Power: x1.01 per level above 500
  • 1e60 Max Void Power: x1.02 per level above 600
  • 1e70 Max Void Power: x1.03 per level above 700
  • 1e80 Max Void Power: x1.04 per level above 800
  • 1e90 Max Void Power: x1.05 per level above 900

Power boost effects at 1e90+ Max Void Power and level 999:

  • Engine Speed x8.5(unaffected by uncapped power boosts)
  • Compute Speed x1.45e9
  • Salvage Amount Multiplier x1.45e9
  • Synth Speed x7.25e8
  • Damage x7.25e8
  • Max Shields x7.25e8
  • Bonus to Research x7.25e8

Overdrives[edit | edit source]

Major Spoilers for R1, Sectors 83+ (click here to dismiss)

After Reinforcing once then reaching sector 83, reactor can be upgraded to massive reactor.

Upgrading to massive reactor multiplies Max Void Power by 1.00e7x and automatically sustains all 7 power boosts at max level(lv999 on 6 boosts, 1e90 Max Void Power, boost engine will be raised to lv36, giving a x10 effect rather than x8.5) without draining any Void Power.

Reactor can now charge up various overdrives, giving 3 effects:

  • An active charge, which can be stored for up to 5 charges each overdrive, and when used give a large temporary boost. Using multiple charges increases the duration but not the effect.
  • A small passive effect that is self-additive.
  • Every 100 passives causes the overdrive to tier up, giving a tier bonus, where any new passive effect obtained is 10x as powerful, but that overdrive also takes 10x longer to charge.

At base charge speed and tier 0, each overdrive takes 12 minutes to charge. Overdrive charge speed is unaffected by Void Power Generation, instead Void Power can be spent to upgrade overdrives' charging speed, with each having a base cost of 1.00e111 Void Power and cost multiplying by 1.3 every level. Each level multiplies charge speed by 1.02.

Overdrive Stats
Name Activation effect Passive effect at tier 0 Tier effect
Capital Battle All Capital Damage x2
All Capital Max Shields x2
90 seconds
All Capital Damage +0.05x
All Capital Max Shields +0.05x
All Capital Damage x1.5
All Capital Max Shields x1.5
S. Battle Damage x2
Max Shields x2
90 seconds
Damage +0.1x
Max Shields +0.1x
Damage x1.5
Max Shields x1.5
Fighters Fighter Damage x1.25
Fighter Durability x1.25
90 seconds
Fighter Efficiency +0.005x Fighter Damage x1.15
Fighter Durability x1.15
Compute Compute Speed x6
180 seconds
Compute Power +0.1x Compute Power x4
Synth Synth Output Multiplier x2
Synth Speed x2
120 seconds
Synth Speed +0.02x Synth Speed x2
Reactor Max Void Power x6
Void Power Generation x6
180 seconds
Max Void Power +0.1x
Void Power Generation +0.1x
Max Void Power x6
Void Power Generation x6
Research Bonus to Applied Research x5
Bonus to Fundamental Research x5
180 seconds
Bonus to Applied Research +0.05x
Bonus to Fundamental Research +0.05x
Bonus to Applied Research x2.5
Bonus to Fundamental Research x2.5
Warp Warp Core Charge Speed x10
120 seconds
Warp Essence Gain Multiplier +0.02x Warp Essence Gain Multiplier x2.5
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