Official Unnamed Space Idle Wiki
Named spaces are overrated

Guide:Base 5 Setup

From Official Unnamed Space Idle Wiki
Originally written by@nomisaltium

This article will guide you through the process of building up Base 5, unlocking all slots, and properly placing buildings in each slot at different stages to optimize and speed up the base development.

Base 5 is unlocked upon reinforcing once, and then clearing sector 73. It grants a crew mastery gained multiplier.

Growth Setups[edit source]

Your primary focus early on is Materials income for the first 4 slots, then you can start working on Parts for some other slots.

Notes:

  • In R1, you only need to get the research upgrade, then ignore this base until you reach R2
  • You get all slots unlocked very late in R3
Locked2e5Locked5e6Locked2000
Locked5e9Locked2e11Locked5e17
Locked2e15Locked2e8Locked2e8Locked2e15
Locked5e17Locked2e11Locked5e9
Locked2000Locked5e6Locked2e5

Locked2e5Locked5e6
Locked5e9Locked2e11Locked5e17
Locked2e15Locked2e8Locked2e8Locked2e15
Locked5e17Locked2e11Locked5e9
Locked5e6Locked2e5

Locked5e6
Locked5e9Locked2e11Locked5e17
Locked2e15Locked2e8Locked2e8Locked2e15
Locked5e17Locked2e11Locked5e9
Locked5e6

Locked5e9Locked2e11Locked5e17
Locked2e15Locked2e8Locked2e8Locked2e15
Locked5e17Locked2e11Locked5e9

Locked5e9Locked2e11Locked5e17
Locked2e15Locked2e15
Locked5e17Locked2e11Locked5e9

Locked2e11Locked5e17
Locked2e15Locked2e15
Locked5e17Locked2e11

A Materials and a Parts focused setup:

Locked5e17
Locked2e15Locked2e15
Locked5e17
Locked5e17
Locked2e15Locked2e15
Locked5e17

In the second setup, you can copy the bottom-right portion of the setup and put it in the top-left portion of the base, if you want more Parts income:

Locked5e17
Locked5e17
Locked5e17
Locked5e17

Final Setups[edit source]

Once all Building slots are fully unlocked it is time to utilize Base 5 to the fullest, and get as many Materials, Parts and Components as possible.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.